Saturday, March 15, 2008

Poppa Louse (enlarged to show detail)

I made a 3-d version of the headlouse character design to help me visualize him more fully, and get the tricky perspectives and camera angles right. The pose I selected was based on this sketch of the character.

I made the head, body, and arms as separate pieces for a couple reasons: first, so I could sculpt it more easily, without the clay all mushing together as I worked on details; and second, so that I could move them around afterwards as drawing references.


While the clay cooked, I figured out a basic color scheme using the sketch on which I based the pose in the model.


Then I mixed paints and proceeded to apply color to the finished sculpture.

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